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Showing posts from March, 2026

Uriah Heep – Shadow – In the Green Shadow

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  Spring is beginning. Slowly, the time of flowers and sun is approaching. The era of the sun is beginning. And the green cover of Uriah Heep's album, Wake the Sleeper, comes to mind. After sleep, flowers awaken. And beautiful rock music is with us again.

Spider Smooth Mod – webs and 20 balls

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    What a spider. Such a little friend. I remembered another game of mine in BASIC. The one that started the movement about friendly little animals. And games in BASIC. KB64. I wrote the game back then with a version for regular BASIC. It lacked some screen-related features. And the game was essentially turn-based. There was also an issue with the screen flicke ring. It essentially played like a turn-based game.

Basic Pascal version 1.21 "Sand Road" – mods!

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  Crest and Shooting Mod X. This is the very first modification. This game opens the modifications section. The mods folder has been created. This game and other modifications should be found in the mods folder. A turn-based tactical game. Cover and shooting. You emerge from cover and shoot at the enemy. The enemy does the same.

Basic Pascal version 1.21 "Sand Road" – little sun!

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  Spring is just around the corner. Sunshine. And it's time for a new version of the Basic Pascal set. The keyword for this release is "Sand Road." The game is called "Straight Road." There are four new games in total. Two of them are new, quite noticeable by my standards. And two games are mods, modifications. In other words, they're simply additions to what was already there.

Hawkwind – Its Only a Dream – Immersion in Dreams and Mirrors

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  For me, this band primarily sings about space. In the spirit of Hawkwind's space rock. That's what I call them. For the albums Space Ritual, Doremi Fasol latido. And they've since released a variety of music, including fantasy. And this time, I really got into their album about the world of dreams. That's my thing. I'm back with Hawkwind.

Fish Arcade Extreme Mod – Limited Field of View and Speed

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  Another game. And a modification. The second modification. These are Pascal games. And about fish. An arcade game about fish. They swim in water and avoid rocks. Rectangles. Small levels, 10 seconds, half a minute. And 8 levels. A simple game. Leisurely.

Сrests and Shooting Mod X – distance effect and fog with rain

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  The very first mod. A modification. For a simple game from 2023. A turn-based game. You control a small group of soldiers. Who are in trenches. Or near tank crosses. And they shoot in the opposite direction.

Crossed Blades III – Flowers Against Black Magic

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  The glow from the magical and swift movement, the sideways dash, hung in the air for a moment. And then it evaporated. The movement was lightning-fast. Like lightning. Fast. And like a spark in the eyes. Even the glow lingered. But it was gone. Everything was back to normal. Dry earth. A desert landscape. Black stones. And the sky. A hot day.

Night Habits - Forgotten Place – Slow Night

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  Night Habits. A nighttime soundtrack. Synth music. Measured. And full of darkness. But not evil. It's just night. A crisp beat plays like a car starting up. And a synth sample. Then the theme develops and a slight melody rises. A beckoning melody. Into the darkness.

Galixanar – underwater aliens, submarines, and monsters

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  An arcade game. It runs on MS-DOS, with 64 colors and a 320x240 screen resolution. It's something like Galixanar or Space Invaders. You move left and right with the arrow keys. And you shoot with the spacebar. That's all you need to know. There's also an escape key to exit the game.

Vaporwave Road – Mathematical Calculations and Columns

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  This is a visual intro. You just have to watch it. It's Vaporwave-themed. But it turned out more like retrowave. A kind of synthetic future. Like a background image. It's taken from the FreePik website. And there's even a caption stating that this is an AI-generated image posted on that website. And there's a little logo at the bottom about it. I didn't remove it. Well, it's cooler this way. It's computer-like.

Alice in the Park – a mushroom walks through the grass and talks to Alice

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  Alice walked across a field. The road continued. A dry field. Already dry. And a breeze. Sometimes it blew stronger. It seemed like the climate was slightly different here. But only slightly. That you couldn't tell right away. It was a field. Open space. So, Alice thought. And she walked on.