Spider Smooth Mod – webs and 20 balls

 


 What a spider. Such a little friend. I remembered another game of mine in BASIC. The one that started the movement about friendly little animals. And games in BASIC. KB64. I wrote the game back then with a version for regular BASIC. It lacked some screen-related features. And the game was essentially turn-based. There was also an issue with the screen flicke
ring. It essentially played like a turn-based game.


And now I've added some modern BASIC features. Now KB64 features. For smoothness. The game has been rewritten for smoothness. Real frame rate display. I mastered this and modernized the game. Smoothness. The idea behind this modification.

The game itself is about a spider. About a little spider. A little spider running along a web and collecting fruit. Like in classic 80s arcades. The dynamics here aren't exactly what they used to be. Everything is so slow. And sometimes the enemy is a larger circle. You have three lives. Just collect all the small circles. 10 levels. Arrow keys left, right, up, and down. Collect the circles and that's it. Avoid the big circles. A kind game about a spider.



I've just returned to this game. Let me remind you about it. As a modification. There are now two game modes. This is an increasing progression. And a maximum of 20. Progression means that the number of game objects on the screen increases with the level. From a few. When there are few. To many. Including the maximum number – 20. The maximum 20 mode means there will always be 20 objects on each level.



A kind and good spider collects fruit. And crawls everywhere here on his web. Several more types of webs have been added. In addition to the standard one. Several more types. This is a purely visual effect. A web based on a circle. Which is new here. These circles go. And several lines. To form a web pattern. Now it's a game with real screen real estate. 60 frames per second. Smooth gameplay. That was the basis of this modification.

 


Otherwise, it's still the same game about a spider. It's crawling along its web. The spider is crawling. Everything is so meditative. You collect circles. Fruit. And that's it. Sometimes there are enemies. They're larger circles. They can move. You just have to avoid them. IT isn't at all complicated here.

 You could say that the spider game is very remarkable. It was the beginning of the implementation of the kind little animals theme. These are kind little animals who live somewhere. In their own world. They are kind. And they are busy with their own things. The spider is collecting fruit on its web. The first game. The one that opens this theme. 


And this modification brings us back to this game. It's the BASIC programming language. The KB 64 dialect. And we had to pretty much rewrite the game from turn-based to real-time. Although visually it may not be so noticeable, it's a good foundation for future developments. Real-time is already in place, 60 frames per second.

 And it's the same game as before. It just needs to be smoother. And two game modes and a choice of webs. Some variety. Smoothness. It's quite a modification, the core of which is smoothness. And a little something new. I can just see the theme of modifications. Like this game about a spider. Some idea – one. And a few improvements. Additions. Something else to add. Maybe just visually. Or some new idea.


Modifications are ongoing. For now, this is a new direction. Modifications are in the mod folder. And the main games are in the games folder. This game has smoothness, webs, and a maximum of 20 balls.


Basic Pascal version 1.21 "Sand Road" – most newest version. In this version there are 4 new games! Straight Road, Galixanar, Crest and Shooting Mod X, Fish Arcade Extreme Mod. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.


Basic Pascal: http://www.dimalink.tv-games.ru/games/basicpascal/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

Itchio: https://dimalink.itch.io/basic-pascal

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