Fish Arcade Extreme Mod – Limited Field of View and Speed

 


Another game. And a modification. The second modification. These are Pascal games. And about fish. An arcade game about fish. They swim in water and avoid rocks. Rectangles. Small levels, 10 seconds, half a minute. And 8 levels. A simple game. Leisurely.


And this is a modification of this game. I've had this idea for a long time. First, to increase the speed of gameplay. Everything has gotten faster. And second, to add a dark water effect. That is, when you can't see anything ahead. Half the screen is dark. And you have to react faster. That's why it's called "Extreme." Because of the smaller field of view.


Again, I changed the splash screen a bit. And the title screen. So it's clear that this is a modification. And here's the idea – the field of view. Limited visibility. As if deep underwater. A kind of complication. Or a gameplay feature. And an increase in the speed of gameplay. Basically, everything is the same as in the original game.

There are 8 levels. They're longer now, though. Half a minute and then a minute. First, there are 4 levels of half a minute each. Then there are 4 levels of a minute each. The rest of the game is the same as before. This is, after all, a modification, not a second part. And not an expansion.



The fish are swimming in the water. I updated the text on the splash screens, before the game, and after the game is completed. And I tweaked the image a bit. Added more bubbles. Changed the background. And the game itself. Now we have a fast game. The dynamics have increased. This is programmed in the Graph module for Free Pascal. The module itself, as I understand it, is basically Turbo Pascal. And this module is needed for working with graphics. It's a graphics library. Tons of functions. It's great for static images. Like drawing a nice, colorful graph. But the dynamics are a bit worse. It starts flickering.



So, I increased the speed of the gameplay. But not that much. And it's the same game. You have to avoid black rectangles. Avoid obstacles. And on the right, the field of view will decrease. This means there's darker, impenetrable water there. And black squares emerge from there. Rocks. The obstacles here are rocks.

There's also a little blue or green bar at the bottom of the screen. These are your lives. You now have 10 of them. And this bar shows it. In the bottom center of the screen. This bar represents the gameplay itself. Like the wide film strip on old movies. And the same bar represents your lives.

 


This modification is essentially my first mod. When I have a game, and I have an idea to change something a little. Add some gameplay feature. Add something or update something. Small modifications to existing games.

The fish is fun. There's even a short story. And at the same time, there's a description of the game with a little text. The fish is swimming. In the water. And the entire screen is the thickness of the water. And in the middle is what the fish sees.

 


An arcade game about fish, in theory. It's like a runner. Only here the fish swim. And there's a story before and after the game. You can swim anywhere. In a pond, a river, a lake, an ocean, a sea. There are so many places to swim! It's amazing!



By the way, the topic of modifications is also a way to remind people about the game. And maybe even spark ideas for a second game. And it's not that difficult to program. You just need to change and add something. And the fish are in the water. The fish are swimming. And enjoying life. The fish are doing well!



Basic Pascal version 1.20 "Lagushka" – most newest version. In this version there are 4 new games! Udochka, Parohod, Auto Car Stop, Lagushka. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.


Basic Pascal: http://www.dimalink.tv-games.ru/games/basicpascal/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

Itchio: https://dimalink.itch.io/basic-pascal

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