WinoFly – a selection of music, sounds, and special moves

 


WinoFly is a fun game about flies. It's in the style of Windows 3.11. And it has sprite graphics. Kind of kawaii. But only Windows 3.11 has a 256-color palette. There's a white background. And funny sprite objects. Like flies flying around. And you shoot them from below. And the levels are called portals.



There are already 13 levels. And three waves in each level. For example, on the very first level, all three waves are one line of flies. And on the final, 13th level, all three waves are five lines of flies each time! Aaah! That's a lot! Bzz! Look, a fly's flying!

And so the number of lines in a single wave will increase. Often, the first wave is a single line. But not always, as you approach the end, it reaches the maximum number. When one wave is five lines of flies. In the middle of the game, there will be two and three lines per wave. Four lines per wave.



For example, in level 7. The first wave is one line. The second is three lines. And the third wave is five lines. Or take the penultimate level. This is the first wave – one line. The second and third waves are five lines each. As they say, from simple to complex. That is, the number of lines increases with the level.

There's a blue line at the top. It's like a part of the window. It's a decorative part in the style of Windows 3.11. It shows the parameters. Like a menu during the game. For example, this is where the wave is indicated. At the bottom, there's a white bar. That's the level. Also scattered around. Something at the top is in the blue bar. Something at the bottom is in the white bar. This is life force, or, to put it simply, lives. And points, the game score.



And the distinctive feature of the game: a special move. 7-second pause. And some fly starts doing a special move. It teleports to the center of the screen. And it moves along a small rectangle. It's measured in lines. It's after line 5. That is, by the player's nose. And the fly moves along the rectangle and then returns to its place. Then there's a pause. And again, the fly does this special move to keep the player on their toes. And this is the game's signature feature.


The move is left or right. Essentially the same thing. Just a rectangle clockwise or counterclockwise. The rectangle isn't tall. But it takes up almost the entire screen. Literally ¼ of the screen horizontally remains untouched. /that special move. It was developed specifically for this game.



I'm also already choosing some music. Free music. So-called chiptune, 8-bit. In the spirit of some cheerful music from the NES. Or MS DOS, or that same Windows 3.11. For now, I've settled on two music tracks. They're cheerful in tone. And they have a sort of 8-bit feel. Thanks for the music, Kevin MacLeod. The tracks are "Itty Bitty 8 Bit" and "Pixelland." One track will be in the main menu. And these two tracks alternate throughout the levels.

 


I'm also using the free program BFXR to create sounds. They should also be simple, 8-bit, and cheerful. You can literally count the different settings there, like presets. And it's convenient that everything is randomly generated. If you press a button enough times, you're guaranteed to get something suitable. It doesn't have to be random.



Sound, music, and special moves are for the final stages of development. I also need to clean up the code from the previous game and maybe set up the libraries. This is my first time doing this with libraries. It's programming again. I spent a lot of time figuring out how to connect all the libraries. And I won't complicate this game. I'm moving towards completion.


Basic Pascal version 1.21 "Sand Road" – most newest version. In this version there are 4 new games! Straight Road, Galixanar, Crest and Shooting Mod X, Fish Arcade Extreme Mod. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.


Basic Pascal: http://www.dimalink.tv-games.ru/games/basicpascal/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

Itchio: https://dimalink.itch.io/basic-pascal


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