Galixanar – like fish from space
We're diving back into the retro theme. It's 320x240 resolution. And the 64-color palette is from MS DOS. It's a game like Space Invaders or Galaga. The idea is simple: you move left and right and shoot. And it's all done in a certain style. And there are enemies above. You score points. There are several levels. At least one lane with enemies. There are 10 per lane.
I remember I loved trying out different games on MS DOS, what I called VGA graphics. Or maybe it was SVGA graphics. But that's what I called it. And I tried different games. Completely unfamiliar to me. And sometimes I came across something strange, sometimes something interesting. There were some weird arcade games like that. I really liked them. They captured my imagination.
And all
sorts of colorful shooters, with large, colorful sprites. The movement on the
screen. It was all very interesting to me. I've long dreamed of creating my own
weird arcade games. And this game is just that. I've had this image in my mind
for a long time. A dark blue background. Like underwater. Or maybe space. And
something like Galaga. Some kind of unique creatures. Monsters, probably.
I think it
will be space. Or a huge underwater world. I haven't decided yet. And there are
these monsters. And you're weird too. Such strange graphics. But at least
they're unique. Their own look. And simple gameplay. For me, these games are
more like games and art. That is, they're art. Their own visuals and their own
dynamics. That's probably why I don't make games with great dynamics. They're
art and you have to take it slowly.
Another
source of inspiration here are dungeon and dragon adventures. They have all
sorts of labyrinths and monsters. Typically, like Lord of the Rings or typical
fantasy. So I decided to create something of my own. Sometimes, something very
strange lives in the depths of a dungeon. Or like deep underwater. An angler
fish. Well, no, that's too creepy. So, I created my fantasy.
So far, you
can move left and right. And this is the first demonstration. The idea itself.
The graphics are basically ready. The visual style is there. Along the way, I
happened to draw sprites for another game. Also in the style of a space shooter
like Galaga. But more fun. It's about a fly. And I even have two modifications
in mind. And this game is the starting point. And this one is done in a dark
tone. Like in the shadows. Underwater. In dark black. Or not black. But a dark
tone. Dark purple.
It's great
to be an artist and a programmer. And to bring ideas to life. I remember
someone said that it's bad to make games based on pictures from your head.
Well, like, it's better to think everything through, it's more reliable that
way. Maybe. But for simple games. Like Galaga, it's perfectly possible to pull
themes and ideas from your head, some pictures from your head, pictures from
your imagination. That's totally possible. It's more about drawing and even
more about programming.
So far, I
have a picture of the idea itself. And of course, I still have some details to
think through. But I think it will be a simple game. Probably with slow
gameplay again. And several levels, maybe 8. And the main thing is the dark
tone. And some of my own sprites. Creatures like deep-sea fish. Or something
from another planet. From the depths of space, like in Lovecraft.
In theory,
they're like strange fish, but that's only part of the idea. The starting
point. In the game Space Invaders, for example, in the version for the first
PlayStation, something strange flew in from space. Like nuts and bolts. Things like
that. In the game for the Dendy and MSX computer, there are things like bugs
and flies. Something funny and interesting. I decided to give it a try too.
Like fish
from outer space, deep underwater. And the name of the game: Galixanar. A
combination of the words "Galaga." Like a clone of this game. And
"xanar" is something fantastic. Or sonar that helps with underwater
navigation.
Basic Pascal version 1.20 "Lagushka" – most newest version. In this version there are 4 new games! Udochka, Parohod, Auto Car Stop, Lagushka. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.
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