Straight Road – Colorful Cars
New development. Now we have a road. A straight road. And cars drawn in the 256 colors of the MS-DOS palette. Both the road and the asphalt. I've always liked this kind of graphics too. Maybe because of the colors. It seemed really interesting. Now I'm also drawing in 256 MS-DOS colors.
The idea is simple. You're driving down the road in a colorful car. Red. Everything is bright. And sunny. Asphalt. Two lanes of road. And oncoming cars. You have a cool racing car. For cruising around the city. Like a cruise.
And
everyone else just has a nice car. Different colors. Yours is open-top. For a
good mood. And a great cruising mood. And everyone else has regular, nice cars
for the city. But they're really colorful. Yes, the cars are identical. But
there are 12 colors. It's colorful. A colorful road.
And sand all around. Like summer. Palm trees. And bushes. A summer entertainment theme. Relaxation. A day off. A holiday. And so you're driving along a narrow road. Two lanes. And you have to drive forward. And avoid other cars. That's it. A bright idea. A sunny theme. The road. Bright graphics. 256 colors. MS DoS inspiration. And a game about a road. It's always straight. So the game is called – Straight Road. It couldn't be straighter.
For now.
These are the graphics. All the game sprites are drawn. This is for a
prototype. 12 cars. A couple of bushes. A couple of palm trees. And the main
character in a red car. The road. This is a vertical image format. And this is
the very first time. A demonstration of this idea. Since last year, I've had
ideas about a frog. It's already jumping. And about a car. It's not moving yet!
Road and
sand. A runner. Like these small games. In the multimedia era like Windows 95.
Or like a racing game like Outrun 2006. But of course, mine is all simple. I
also really love the game "Highway Star" on the Dendy. It was
actually one of my first games. My first cartridge, you could even say.
And I'm
programming all the ideas from my notes. I came up with an idea and wrote it
down on a piece of paper. A simple idea. Car. Road. Bright weather. Two lanes.
Like a Dendy racer. Top view. Like MS DoS 256-color graphics. And I'm doing it
in a simple form. Keeping it simple. An idea. So that it works in
implementation. Drawing + programming. Balance. The goal is to get the idea
implemented.
The first
game is about the Frog. The second is Straight Road. Last year, I wrote the
basic code for games like this. Free Blocker. I started making other things
based on it. Here's Frog. And now, based on Frog, there's Straight Road.
So, you could say I've been living with this idea for a whole year. Of course, I forgot about it. And then remembered it. Road. Sand on the side. Summer. Palm trees. And you're just driving along such a warm road. Summer. You have such a cool car. With an open top. You're on vacation. Or you're a rock star. Like Highway Star.
Everything's
great. A leisurely, simple multimedia game. Simple. Windows 95. MS DoS 256
colors. Everything is simple. Like two marbles on a leg tossing a ball back and
forth. Only here, a car is moving. A good mood. And simple gameplay. Another
game about a good mood! And about a car!
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