Frozen arctic station – unfreezing totally
Most long running project reach its final. Freezing is completed. Well, it should to be. Unfreezing. Today it is a summer at the street! This is text quest with turn based walk along labyrinth with view from the eyes. And you perform actions there. Open door, shoot monster, take item. As quest. In other time – it is reading text. There are lots of it here. Everything is with blue color. To feature the freezing point.
At the last
moments. I correct the text. There are lots of it here. It is divided with
files. Well, in environment QB64, that symbol for comma, that I write, it is
works as symbol to go to a new line. Yes, there is another symbol for comma.
But I do not change it. With idea not to make complex. I take decision to go to
finish line. And not to enter another tasks. So symbol comma I delete. And
someplace it is dot. Or nothing at all.
So a final
phase, I spent lots of time for format text. So, it is a lot of text, as I see
it now. And long. Such routine. It is also spent some time. And everything is going
to final.
I fix some
bugs. So, I take a decision to make it to final. Long time development. I
already have lots of ideas what to do next. And with this development, I take a
decision to finalization. To go to final.
So, some
small shortcomings are possible. Well, it is possible to spent time for format
text. For example. Or for some else. But, I take a decision to final. This is
valuable decision. First such big project for me. For some moment it was like a
sea. Where you do not see the end or borders. And now sailing is done! This is
joyful event!
To exit the
game during reading text – input 9. During labyrinth – press Q or q. This is by
idea, two different programs. Phase reading text. And phase labyrinth plus text
in it.
And so long
awaited day. Final is taking place! Freezing is completed. Everything is unfreeze!
It is at the street summer and little sun ( I hope). Lets have a joy! It is a
reason to make celebration and to feel joy of life! Whole new game and even so
big (by my measure points) is done!
So, it is
about station in the snow. As Antarctic. And there a virus start to mutation.
It is to appear monsters. As Resident Evil. And you read text as story. And
walk labyrinth. Like first Wizardry. And do actions. With a computer, you learn
something new. With labyrinths you need take items. And use them. Whole part of
the game. And next again to read text. Game alternates these two phases.
It is lots
of things to happen with main character. And amnesia. And doctor game some medicine.
Vaccine or something else. And earthquake. And monsters. And explore stations. And
dig computers to learn what has happened. You read report, emails. And dig the
systems. No one is here except you. It was evacuation. And next earthquake. And
you lost consciousness. So, this is start.
You can
play not fast. Game is about explore and atmosphere. With labyrinth you need to
enter every room and to do something. And next move to exit point. With read
text – you simply read text. And press next.
Game is
made upon some pictures taken from a head. Such a blue labyrinth. Made with
lines. And some theme about frozen arctic station. Story. Text screens. This is
valuable. From this idea - you see this game. With retro theme. 80s computers.
Game is
what I want to see, as I designed this way I make it. About ideas and
realization. And time to start a celebration! This was long! And unfreezing
completed! Little sun already heating! Time for a joy!
Basic Pascal version 1.18 "Duckling" – most newest version. In this version there are 4 new games! Puddles at Countryside, Duckling Pseudo 3D, Road to Countryside, Duckling Goes 2D. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.
It is now in development new version Basic Pascal pack games. This game will be included in a new version.
Basic Pascal: http://www.dimalink.tv-games.ru/games/basicpascal/index_eng.html
Website: http://www.dimalink.tv-games.ru/home_eng.html
Itchio: https://dimalink.itch.io/basic-pascal
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