Frozen arctic station – amnesia and office rooms
Main part with programming is done. Everything done. Labyrinth works. It functions well. Everything is with code. And all buttons are possible to use. Menu done. About programming it is left for errors. And small moments to fix. As for example, menu frame border is very short for some phrases. Or there is no main menu yet. And everything else – works. Text part goes to labyrinth. And from labyrinth it goes back to text part. Everything works.
And now it
is things about content. This is about. Story itself. With a form of text. And
to code labyrinths. And what is where to place. Where monster. Where item.
Where interaction.
To complete
labyrinth you need to point with exit. And there it will check for actions. You
need to take all items in labyrinth, which are coded there. Use items, if there
is code to use them. And interact with objects, which are in code for level. Take
weapon it is not necessary condition to go next. But when it will be a monster,
some place forward. Player simply cannot go through monster. Monster is like
obstacle. And you need weapon to go forward. So you need also take weapons in
labyrinth.
You need to
enter the rooms. And read description. So at first it goes room description.
For interest. And next, if there are items or objects, so it is written. In the
end. Take item. Use item. Interact with object. Take weapon. All of these is
with description for the room. For example. Under the paper it is a diskette. I
think. It is useful item. So it is good idea to try take item button.
It is like
text game. With walking in the labyrinth. With turn based mode. And menu plays
here a valuable role. Next, it is text again. Read text. Select options with
tests. About these parts gamer is made of.
It is
already in process story making. And already coded 52 scenes. For today story
tells about intro. So main hero will tell what is going on here. To get the idea what is here.
You worked
at the arctic station. At the Antarctica. Science station. And it has happened
something. No one is here. You walk the labyrinth with office rooms. And hero
has amnesia. Memory lost. But it is
returning to him. You are worker at this station. You write scripts. But you
are not scientist. Scientists are doing something here. You do not know what
they are doing.
And so you
awaken. And nothing is here. You are
walking the labyrinth. And you try to remember. Scientists did some experiments. They did not calculate
something. They worked with some virus. It was taken from ice. Or mold. Something
about biological material, something about this. No idea. And next it happened
crash. Evacuation. Everyone is going to exit.
A week
before, there were news that it is something wrong with scientists. Crash at
the storehouse. Technical problems. But you did not take this into account.
You did not
reach evacuation point. And you find out yourself in medicine block. And some
medical things they gave you. And next everything is with a fog. And you walk
to some place. And was hit by electric shock. Earthquake it was here. And part
of station is damaged.
You have
already seen some monsters. You find a pistol. And walk with office rooms. Block
A. A1,A8,A10. These are about different office rooms. With computers. And there
items different there. For example firm diskette. With blue star – symbol of
station. As quest. You read. Items are different. Take item. For example,
pistol. Or diskette. If in the room, for example, it is written. There is
terminal or computer here. So can try to interact with object.
Little game
is obtaining a story.
It is now in development new version Basic Pascal pack games. This game will be included in a new version.
Basic Pascal: http://www.dimalink.tv-games.ru/games/basicpascal/index_eng.html
Website: http://www.dimalink.tv-games.ru/home_eng.html
Itchio: https://dimalink.itch.io/basic-pascal
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